NobleProg delivers specialized Game Development training in Leon, a hub of industrial and manufacturing excellence. Professionals in this region benefit from expert-led courses designed to enhance technical skills and drive innovation within the local business community.
Whether delivered remotely or in-person, our instructor-led Game Development training programs offer an immersive, hands-on experience that demonstrates how to leverage game engines, programming languages, and core design principles to craft engaging and interactive games from initial concept through final deployment.
These Game Development courses are available as either "online live training" or "onsite live training." The online option (also referred to as "remote live training") is facilitated through an interactive remote desktop session. Onsite live training can be conducted locally at the client's premises in Leon or at NobleProg's dedicated corporate training centers in Leon.
NobleProg -- Your Local Training Provider
Leon - Torre San Mateo
Blvd. Campestre 2502 , Leòn, Mexico
Located in the Golden Zone of Leon Gto.
By public bus
León's public transport is the SIT/Optibús system. The city publishes current route and timetable information through its Mobility Department.
From León Centro: a practical option is to travel toward Terminal San Jerónimo, then continue toward the Campestre area.
Blvd. Campestre is served by local routes; for example, route L-02 runs along Boulevard Campestre and connects with Centro Histórico and San Jerónimo.
For the final part, you may need a short walk from the closest stop to No. 2502.
This instructor-led, live training in Leon (online or onsite) is designed for intermediate-level game developers and AI enthusiasts aiming to effectively integrate AI agents into gaming applications.
By the end of this training, participants will be able to:
Grasp the role of AI agents in contemporary gaming.
Construct decision-making systems utilizing decision trees and finite state machines.
Execute pathfinding algorithms, such as A*, to enhance in-game navigation.
Utilize reinforcement learning techniques to develop adaptive AI behaviors.
Optimize AI performance for demanding real-time gaming environments.
This instructor-led, live training in Leon (online or onsite) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Introduction to non-destructive modelling and animation.
Export 3D models and assets to a game engine, 3D printer, or other software.
This live, instructor-led training in Leon (online or in-person) is aimed at artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, etc.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models renderring.
This live, instructor-led training in Leon (online or on-site) is designed for game developers and UGC creators with beginner to intermediate skills who want to design, develop, and publish interactive and monetizable experiences for Fortnite players.
By the end of this training, participants will be able to:
Understand the core concepts of UEFN and its significance in creating user-generated content within Fortnite.
Master the UEFN interface, set up projects, and manage assets with efficiency.
Build and publish custom Fortnite experiences utilizing worldbuilding and landscaping tools.
Apply basic programming concepts through the use of the Verse scripting language.
Collaborate on UEFN projects and prepare for monetization opportunities within the Fortnite platform.
This instructor-led, live training in Leon (online or onsite) is aimed at intermediate-level to advanced-level 3D artists, game developers, and visualization professionals who wish to leverage their skills in Autodesk 3ds Max and learn how to create immersive real-time experiences in Unreal Engine.
By the end of this training, participants will be able to:
Understand the key differences between 3ds Max and Unreal Engine workflows.
Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
Create and customize materials, textures, and shaders in Unreal Engine.
Set up dynamic lighting and global illumination for real-time rendering.
Implement interactivity and gameplay mechanics using Blueprint visual scripting.
Optimize assets and scenes for real-time performance and efficiency.
This instructor-led live training in Leon (online or onsite) is designed for artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, and other media.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led training in Leon utilizes Unity, Blender, and Visual Studio to construct industrial virtual environments. Learners will design 3D models, optimize assets, and program C# logic for control system integration. Practical labs ensure the acquisition of hands-on skills in simulation and digital twin applications.
This instructor-led live training in Leon (online or onsite) targets game developers who wish to gain a comprehensive understanding of UE5 and how to utilize it for creating impressive real-time content.
By the end of this training, participants will be able to:
Discover and comprehend the innovative features introduced in the UE5 release.
Utilize UE5’s real-time 3D capabilities to generate highly realistic visuals.
Explore and construct immersive visual worlds and games.
Learn and master fundamental game design principles.
Develop cinematic cutscene animations.
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Testimonials (2)
I like how the course is built to the needs of what we are looking to create for work.
Alexius Burris - Weatherford
Course - From 3ds Max to Unreal: Mastering Real-Time Visualization
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue
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