Thank you for sending your enquiry! One of our team members will contact you shortly.
Thank you for sending your booking! One of our team members will contact you shortly.
Course Outline
Introduction to AI in Gaming
- Overview of AI applications in games.
- Types of AI agents: NPCs, strategic AI, and others.
- Key concepts in game AI development.
Decision-Making Systems
- Implementing decision trees for straightforward AI logic.
- Utilizing finite state machines for complex behaviors.
- Employing behavior trees and modular AI design.
Pathfinding and Navigation
- Understanding pathfinding algorithms.
- Implementing the A* algorithm for in-game navigation.
- Optimizing pathfinding for large-scale maps.
Reinforcement Learning in Games
- Introduction to reinforcement learning concepts.
- Training AI agents using Q-learning and deep Q-networks.
- Designing reward structures to foster adaptive behaviors.
Optimizing AI Performance
- Techniques for optimizing real-time AI performance.
- Managing resources and prioritizing AI tasks.
- Debugging and troubleshooting AI systems.
Advanced AI Techniques
- Procedural content generation using AI.
- Simulating player-like behaviors.
- Integrating AI with multiplayer gaming.
Future Trends in Game AI
- AI and machine learning in next-generation gaming.
- Ethical considerations in game AI.
- Exploring AI-driven storytelling and narrative design.
Summary and Next Steps
Requirements
- Foundational understanding of programming concepts.
- Familiarity with game development tools or frameworks.
- Basic knowledge of AI principles.
Audience
- Game developers.
- AI enthusiasts.
14 Hours
Testimonials (1)
I like how the course is built to the needs of what we are looking to create for work.