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Course Outline

Foundations of Rapid Prototyping with Bolt.new

  • Understanding what Bolt.new is and its role in the product design process.
  • Determining when to use AI-assisted prototyping versus traditional mockups or full development.
  • Exploring common business use cases for fast prototype creation.
  • Establishing realistic prototype goals for short build cycles.

Getting Started in the Workspace

  • Navigating the Bolt.new interface and project workflow.
  • Initiating a project from an idea, prompt, or basic requirements.
  • Effectively utilizing previews, edits, and iteration history.
  • Planning key screens, user actions, and expected outcomes.

Prompting and Iterating Effectively

  • Crafting clear prompts for pages, features, and user journeys.
  • Breaking down prototype requests into small, manageable steps.
  • Improving results through follow-up instructions and refinements.
  • Avoiding vague requests that lead to unnecessary rework.

Building a Practical Web App Prototype

  • Constructing a simple app structure with core pages or views.
  • Adding forms, navigation, and common interactive elements.
  • Adjusting content, layout, and styling for clarity.
  • Reviewing the prototype from an end-user perspective.

Testing, Troubleshooting, and Improving Usability

  • Evaluating prototype behavior and identifying common issues.
  • Resolving layout, content, and flow problems through iteration.
  • Enhancing prototype usability and preparing it for presentation.
  • Integrating stakeholder feedback into the next revision.

Sharing Prototypes and Planning Next Steps

  • Preparing a prototype for a stakeholder demo.
  • Publishing and sharing the prototype for review.
  • Capturing feedback and documenting open questions.
  • Deciding which elements should advance to design or development stages.

Requirements

  • Foundational knowledge of web applications and user interaction principles.
  • Experience utilizing browser-based software tools.
  • Beneficial but optional: basic experience in product management, design, or coding.

Target Audience

  • Product managers and business analysts.
  • Designers, founders, and innovation teams.
  • Developers and technical professionals seeking to accelerate their prototyping process.
 7 Hours

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