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Course Outline

Core Concepts of Augmented Reality

  • Introduction to AR: defining concepts, historical context, and use cases
  • The mechanics of AR: sensors, camera feeds, and computer vision basics
  • Review of ARCore features and device compatibility

Setting Up the Development Environment

  • Initializing the ARCore SDK for use in Android Studio and Unity
  • Installing necessary libraries, build tools, and project dependencies
  • Adjusting project settings and establishing device debugging links

ARCore Modules and API Integration

  • Mastering motion tracking and environmental awareness techniques
  • Applying plane detection, light estimation, and depth APIs
  • Utilizing Cloud Anchors to enable shared AR experiences
  • Incorporating 3D models, textures, and material properties into AR scenes

Developing Practical Projects

  • Building an AR-based commercial simulation application
  • Designing interactive interfaces and product visualization features
  • Coding essential user interactions such as touch controls, rotation, and scaling

Integration and Release Strategy

  • Validating AR applications on supported Android devices
  • Packaging the app for distribution via the Play Store or internal channels
  • Applying best practices for performance optimization, UX design, and data handling
  • Preparing comprehensive documentation and project assets for final review

Capstone Project

  • Designing and building an AR prototype for commercial education
  • Demonstrating and assessing the technical functionality of the build
  • Conducting a pedagogical review and discussing real-world application potential

Recap and Future Directions

Requirements

  • Foundational knowledge of Android development or the Unity interface
  • Familiarity with 3D graphics principles and mobile application structures
  • A keen interest in EdTech and interactive digital media

Target Audience

  • Faculty and instructors involved in technology and innovation curricula
  • Developers and content creators focusing on AR solutions
  • Educators seeking immersive tools for academic and commercial settings
 21 Hours

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