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Duration 21 hours
Course Outline
Introduction to SimLab Composer Ultimate
- Interface and workspace overview
- Project setup and navigation techniques
- Core principles of 3D scene organization
Modeling and Scene Assembly
- Creating and importing 3D models
- Managing geometry and object hierarchies
- Assembling complex scene structures
Texturing and Materials
- Applying and adjusting materials
- Working with textures and surface attributes
- Foundations of lighting and visual realism
SimLab Composer VR Export
- Preparing models for VR compatibility
- Optimizing performance for real-time rendering
- Exporting VR projects from SimLab
Introduction to Meta Quest 3
- Unboxing and initial configuration
- Account setup and settings adjustment
- Navigation, interaction, and core features
Integrating SimLab Composer with Meta Quest 3
- Defining the workflow for VR deployment
- Transferring SimLab VR projects to Meta Quest 3
- Testing and refining immersive experiences
Applied VR Practice
- Practical session using SimLab projects on Meta Quest 3
- Scenarios for interactive collaboration and presentation
- Addressing common troubleshooting issues
Summary and Next Steps
Requirements
- Basic understanding of 3D design principles
- General experience with computer graphics tools
- Knowledge of VR concepts is beneficial but not mandatory
Target Audience
- 3D designers
- Professionals in training and visualization
- IT personnel supporting VR initiatives