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 Duration 21 hours

Course Outline

Introduction to SimLab Composer Ultimate

  • Interface and workspace overview
  • Project setup and navigation techniques
  • Core principles of 3D scene organization

Modeling and Scene Assembly

  • Creating and importing 3D models
  • Managing geometry and object hierarchies
  • Assembling complex scene structures

Texturing and Materials

  • Applying and adjusting materials
  • Working with textures and surface attributes
  • Foundations of lighting and visual realism

SimLab Composer VR Export

  • Preparing models for VR compatibility
  • Optimizing performance for real-time rendering
  • Exporting VR projects from SimLab

Introduction to Meta Quest 3

  • Unboxing and initial configuration
  • Account setup and settings adjustment
  • Navigation, interaction, and core features

Integrating SimLab Composer with Meta Quest 3

  • Defining the workflow for VR deployment
  • Transferring SimLab VR projects to Meta Quest 3
  • Testing and refining immersive experiences

Applied VR Practice

  • Practical session using SimLab projects on Meta Quest 3
  • Scenarios for interactive collaboration and presentation
  • Addressing common troubleshooting issues

Summary and Next Steps

Requirements

  • Basic understanding of 3D design principles
  • General experience with computer graphics tools
  • Knowledge of VR concepts is beneficial but not mandatory

Target Audience

  • 3D designers
  • Professionals in training and visualization
  • IT personnel supporting VR initiatives

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