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Course Outline
Introduction
- What is programming and why it merits your attention
- History of programming
- Opportunities to automate tasks using software
- The role of the programmer and the computer in the enterprise
- Current market trends in programming development
- Declarative vs. imperative programming: How or What?
- The Turing machine
- Consolidation, compilation, and 'on-the-fly' interpretation
Review of Logic and Boolean Algebra
- Predicates
- Logical sentences
- Tautologies
- Boolean algebra
Your First Program
- Structural approach
- Functional approach
- Object-oriented approach
- Other paradigms
Simple Data Types
- String representation
- Integers
- Floating-point numbers
- Booleans
- Null type
- Empty or uninitialized values
- Strong vs. weak typing
Data Structures
- FIFO and FILO concepts
- Stacks
- Queues
- Declaring arrays and lists
- Indexing
- Maps
- Records
- Trees
Operators
- Assignment operators
- Arithmetic operators
- Comparison operators
- Comparing values across different languages
- Bitwise operators
- Concatenation
- Increment and decrement operators
- Common errors
Program Control
- If and if-else instructions
- Goto instructions and discussion of application issues
- The switch statement
- The for loop and for-in
- The while loop and do-while
- The foreach loop
- Loop termination
Creating Reusable Code
- Functional Programming
- Object-Oriented Programming
Functional Programming Paradigms
- What is a function?
- Function vs. procedure
- Fundamentals of lambda calculus
- Function arguments
- Returning values
- Functions as arguments
- Anonymous functions
- Closures
- Recursion
Object-Oriented Programming Paradigms
- Representation of real-world entities: philosophy and ontology
- Determining what constitutes an object versus other types
- Class declaration
- Creating class instances
- Fields and object state
- Methods as object behavior
- Abstraction
- Encapsulation
- Inheritance
- Polymorphism
- Association and aggregation
- Delegation and separation of relationships between objects
- Modules, packages, and libraries
- Sharing APIs
- Modeling the system as classes and objects
- Describing and programming relationships between classes
- Programming from a business perspective
Best Practices in Programming
- Pitfalls and common errors
- Interpreting high-level code at a low level
- Code optimization
- The KISS principle
- The DRY principle
- The 'Worse is Better' principle
- Separating abstraction from implementation
- Methods for detecting logic errors in programs
- Naming conventions
- Commenting code
- Software metrics
Overview of Technologies and Languages
- Application areas for these languages
- Key language features
- Development prospects
- Future development directions: algorithms, code optimization, implementing patterns, design patterns, architectural patterns, and analytical standards
- Reduction of control structures through artificial intelligence and automated decision-making
- Choosing the right platform: individual consultations
35 Hours
Testimonials (5)
The Trainer was very patient with everybody, and was willing to repeat if people did not understand. He made sure everybody understood before he continued
Henry - Vodacom
Course - Introduction to Programming
It has given me a solid foundation to depart into the rabbit hole of programming :)
Andrew Jones - Vodacom
Course - Introduction to Programming
The lecturer had extensive knowledge about the subject matter and was willing to share.
Clive Lloyd - Vodacom
Course - Introduction to Programming
The content was sufficiently detailed in order for me to grasp the fundamentals and concepts, and the delivery was well executed.
Anwar - Vodacom
Course - Introduction to Programming
Patience and pace